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WebXR and browser-based VR development
Virtual reality delivered through a URL — no store, no install, no headset lock-in.
WebXR puts virtual reality behind a link. A visitor on a Meta Quest opens a normal web page, taps “enter VR”, and is inside the experience — with no store listing, no review process, and no install. The same URL still works as a flat website on every other device.
I build these as one codebase serving both: a desktop and mobile experience that degrades gracefully, and a fully immersive mode for headsets, with the comfort work that immersive design actually requires — rig-based movement rather than moving the camera under the user, no imposed head motion, frame-rate budgets held to the 72–90fps a standalone headset needs.
This suits product demonstrations, spatial showrooms, training, exhibitions and launches — anywhere the cost of asking someone to install an app is the reason nobody sees the work.
This site ships a full immersive VR mode for Meta Quest 3, built on WebXR, from the same codebase as the flat site. Read how it was built →
Who you would be working with
Siddharth Negi — founder of Blulink Labs, based in Delhi, India, building for the web since 2020.
Get in touch to discuss a project.
← Enter the immersive experience